Summary
Boasting a completely standalone story set on a mysterious “low fantasy” island floating amongst the clouds, Zwei: The Arges Adventure plays out as a classically styled action-oriented 2D dungeon crawler with oodles of optional content and unlockables, player-defined challenge through a unique food-based experience system, and a pervading tongue-in-cheek humor style that helps set it apart from other entries in the genre.
Storyline
Pokkle and Pipiro are two step-siblings living by themselves in the ho-hum village of Puck on the time-forgotten floating continent of Arges. Pokkle loves making terrible puns and wears a tail for funsies, and Pipiro loves buying fashionable clothes and has no filter whatsoever. Together, they meander through what seems to be a peaceful, monotonous existence in their sleepy little burg where nothing interesting ever happens.
Until something does, anyway! A mysterious masked figure shows up one night and steals six holy idols from the local shrine. The self-proclaimed “Archduke of Arges” tenders a hefty reward for their return, and our “brave” duo jumps at the chance to go find them – Pokkle for the glory, and Pipiro strictly for the cash moneys.
Release Date | December 30, 2001 |
Publisher | Nihon Falcom, Taito, XSEED Games, Marvelous USA, Inc. |
Game Modes | Single player |
Player Perspectives | Bird view / Isometric |
Genres | Role-playing (RPG), Adventure |
Themes | Action, Fantasy, Comedy |
Platforms | PC (Microsoft Windows), PlayStation 2, PlayStation Portable |